Multimedia Fusion 2 Beginning Tutorial Series

Welcome to the Multimedia Fusion 2 Beginning Tutorial Series!

This tutorial series is designed to get beginner's to Multimedia Fusion 2 up and running, creating their own games. By the end of series you will know all the basics and will have created your own your own Game of "One Player Pong." The series is presented in chronological order.

Before using this course, you should:

  1. Have a copy of one of the current clickteam products (TGF2, MMF2 Standard or MMF2 Developer) or a demo version of these products avalible at www.clickteam.com. (Some of the tutorials may require a full version of MMF2 Standard or Higher.)
  2. Have some basic knowledge of how to use a computer.

Instructor: Jackson Hines

If you have any questions, please email me at jackson@atomicstud.com.

Episode 01: Interface Guide

To get started with MMF2, we first must have a brief overview of the interface. The Multimedia Fusion 2 Interface is made up of different editors and toolbars, each with a specific function.

Frame Editor - Design what your interface looks like
Event Editor - Make your program/game work
Storyboard Editor - Layout the frame of the application

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Episode 02: Backdrop

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Episode 03: Picture Object

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Episode 04: Quick Backdrop

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Episode 05: Pong Part I

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Episode 06: Positioning Using X and Y

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Episode 07: Intro to the Event Editor

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Episode 08: Text Push Buttons

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Episode 09: Checkbox

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Episode 10: Radio Button

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Episode 11: Bitmap Push Button

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Episode 12: Active

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Episode 13: Active Picture

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Episode 14: Animation

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Episode 15: Pong Part II

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Episode 16: More Event Editor

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Episode 17: Bouncing Ball Movement

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Episode 18: Path Movement

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Episode 19: Mouse Controlled Movement

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Episode 20: Eight Directions Movement

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Episode 21: Race Car Movement

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Episode 22: Platform Movement

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Episode 23: Pong Part III

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Episode 24: Counters

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Episode 25: Lives

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Episode 26: Score

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Episode 27: Global Values

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Episode 28: Pong Part IV

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Episode 29: Samples

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Episode 30: Music

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Episode 31: CD Audio

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Episode 32: Direct Show

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Episode 33: Pong Part V

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Episode 34: Strings

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Episode 35: Application Properties

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Episode 36: Frame Properties

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Episode 37: Stand Alone Applications

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Episode 38: Internet Applications

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Episode 39: Install Programs

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Episode 40: Pong Part 6

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